How Computer Gaming Industry Leverages Artificial Intelligence
Andrew Maximov, a 12-year veteran of the computer gaming industry, still marvels at the loads of money spent to build some of the computer games now available. He reveals that while working for PlayStation, one project he worked on cost the company $220 million to produce. Marketing cost approximately double that sum, and Maximov says such huge budgets aren’t sustainable in the long-term for many companies. However, AI looks set to change this. Maximov owns Promethean AI. The company intends to slash the cost of creating computer games and aims to automate most of the repetitive tasks that have been…